The processor is a Core i7 3960X clocked at 4600 MHz. Our test setup is based on Intel X79 (MSI Big bang XPower II) with 8 GB of DDR3 ( Corsair 1600 MHz) memory.We enable 16xAF and leave motion blur and tesselation at normal. The mode used today is Very HIGH as even mid-range cards will be capable of managing the game pretty well at 1920x1200. Our Graphics test mode : DX11 - Very High Image Quality settings Using these 2048x2048 textures at range creates highly detailed distance views, and up-close with the introduction of a second 2048x2048 texture the visual quality of surfaces skyrockets, hence we really want you to use Very High Quality mode. The graphics options are very detailed allowing for significant scaling across systems. V Sync can be turned off but we recommend to leave it on. In Last Light, 4A’s textures are predominantly 2048 pixels wide by 2048 pixels high, double the resolution of textures in many of today's best-looking games. Graphics (VGA) performance Recording Level and IQ settingsīefore we begin with the graphics performance tests a little explanation.
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